Ever heard of "Beta Testing"? (couple other things

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:D :) :( :o :shock: :? 8) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :!: :?: :idea: :arrow: :| :mrgreen: sick =D> #-o =P~ :^o [-X
View more smilies

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Ever heard of "Beta Testing"? (couple other things

by Issa » Thu Jun 30, 2005

Yea sure, send them my way.

by Hugna » Thu Jun 30, 2005

Could have tried to ask people if they'd be nice enough to donate.

Also, my one Rpg Maker 2003 made game called The Ultimate Adventures is a good one i made. So far i'm working on lighting for the game. And it's hard. So far when i'm finished, my game's gonna probably be very good. So far it's using real time, so i'm gonna change it to game time later on. So far theres ummm i think 4, or 5 maps, i never worked on it in a long time, errr 2 or 3 quests, and such. So far i'm working on it a lot. My best project is Senetu_Destin.

I'm sorry if i shouldn't have been disscussing my games, but why shouldn't i? Theres no download area for em both, anyways. Issa, wanna try out my games sometime, when you get the chance?

by Issa » Thu Jun 30, 2005

Well I am doing the same thing here, I release builds and betas so people can find bugs like they are currently doing in CF2K5.

I make my games free cuz all the graphics I didnt make, nor sounds, so I cant really make money from it, that would be illegal. And I said it before, I make games for fun, and it helps me learn about things. Also I like the fanbase I get. But yes, I run the website out of my own pocket, its about 20 bucks a year plus hosting which is about 3 bucks a month. I have a donation thing but nobody donates so whatever.

Thats why my games take so long, no need to rush, not making any money or anything, so its low on my priority.

by Hugna » Thu Jun 30, 2005

Well i release my games as betas, but let people notify me of bugs. The bugs aren't crashes too, except if they are missing a file to run it. RPG Makers have none of the crash bugs. I let people test em and notfiy me of bugs, so when it goes to 100% then until all the bugs are fixed, it's all done, and let people know theres no more bugs. Thats how i do it. Also, why you making all your games free? Do you have a job to keep enough money to keep the site up?

by Issa » Thu Jun 30, 2005

I know what beta testing is. I work as a software tester in real life, thats why my games have no bugs, I know how to find them by release date, I know how it all works. Thats also why I release builds so its out there to be tested. And when version 1.0 comes along it will be BETA 1.0 until I feel its ready to officially be non beta just like all my previous games have been.

Releasing builds is all part of the beta process I have put in place.

Right now its only build 50, I havent yet begun to play it yet to find bugs since its still being programmed.

Ever heard of "Beta Testing"? (couple other things

by Hugna » Thu Jun 30, 2005

Why make no beta testing on your other developments, when people don't know if they'd like the game? Why can't you just give a couple trustworthy people a beta of the game, so they can find bugs and such? It's hard finding bugs by yourself, you know. What if you miss a bug, and when you released it as the full version? Don't you know? Many games have beta testers. Like Kal Online, and such. Games need testers you know. Kal Online is still in beta. Why? Because the Koreans are trying to convert it from their Korean Language to English, and they are doing a very worse job. Tons of mispells, and sentences that don't make sense.


Also, why not make some horror thing, that makes people's hearts pound. I mean, Doom 3 was a 17+ game, and i'm 15, and i wasn't that much scared, till the zombie part. On the first part, after the cutscene where it starts, i saw a zombie coming in the door, and shot at it, then i saw one hit me, and shot it. Thats when my heart pounded. Sometimes many people can think that full screen FPS games are like your actually there, so they get scared. Why not make a game where people can be scared from? I mean, it's a little boring (not trolling), but seriously. I like these games, but few of the graphics are from either RPG Maker 2003, or RPG Maker 2000. Also, ever heard of RPG Maker 95? If you have it, i wish to have it, cuz i really want it, so my RPG Maker collection is complete.

I'm sorry for going off topic a bit, but anyways....why no beta testing? Many people need opinions of the games they make, and such, so they'd know if they need to add things and such. I've had em before. So far i'm making 8 off of RPG Maker 2000, 13 on RPG Maker 2003, and 3 on RPG Maker XP. If i had RPG Maker 95, i'd work on that too. So far i've mastered using em, and such. Also, i got a good language font called "Lucida Blackletter". If you want, i could tell you my games i'm working on, if you want Issa. :wink:


Anyways. Can you even try letting people beta-test your games sometime?

Top