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Topic review
   

Expand view Topic review: Post all Bugs Here!

by Issa » Sun Jan 01, 2006

I think its 30 seconds, I will look at the code again, its gonna change though for sure when Im done with it.

by Eco Master » Sun Jan 01, 2006

30 seconds?

Gosh, sure seemed longer. But It may have just been me.

by Issa » Fri Dec 30, 2005

Counter will counter for like 30 seconds every time the opponent attacks. When the game gets to like version 99 I'll revamp everything to make it fair but let me know what else you think needs to be done.

by Eco Master » Fri Dec 30, 2005

Umm, does counter start doing damage even afetr its use? If so, how long?

I bring this up because I was just in an arcade fight and used the counter ability. Then I repeatedly blocked and absolutely murdered my opponent.

I think counter should work for like, 5 enemy attacks, otherwise, all you would have to do to win is use counter once then block the whole time. Pretty cheap.

by Eco Master » Fri Dec 30, 2005

K, I'll try again

by Issa » Thu Dec 29, 2005

You need to download .NET 2.0 Framework

by Eco Master » Thu Dec 29, 2005

Uh, can you give me a link to what i need? I downloaded like 5 .net things already, but none of them work.

by Eco Master » Wed Dec 28, 2005

Er, Gimme 35 minutes, I'll start up CF.75 then.

Btw, I got DSL. Cuts 2 hours down to 35 Minutes. o_0;

by Eco Master » Fri Dec 23, 2005

Oh, my account logged out.

Just got able to check your e-mail. Yes, that battle screen will work great! As for gettin NetFramework, I'll download it overnight tonight.

by Issa » Mon Dec 19, 2005

Huh, whats up with what. I'm taking a two week vacation to visit my family this weekend, I'm going to be doing the map over that time. I'll probably get most of it done.

by Eco Master » Mon Dec 19, 2005

Woah, what was up with that?

Eh, my comp's been havin problems lately. Can't check e-mail and stuff like that. I'm tryin to see what I can do.

by Issa » Sun Dec 18, 2005

Dont worry about the mapping. I will be mapping over my xmas vacation and finish the map.

by Guest » Sun Dec 18, 2005

Well, i still haven't gotten that new framework, BUT I'm supposed to be getting SBC/Yahoo DSL this week, so I'll get it with that connection so it won't take two hours (seriously, it takes two hours on dialup!).

So, I'll be playing by the end of this week.

OH! School is out for winter break wednesday at about 1 PM, so maybe I could do a little mapping over my break.

by Issa » Sat Dec 03, 2005

Its actually faster, I like the new .net framework. Has more features and its way more friendlier than before. BTW multiplayer doesnt work in .75 so dont even bother trying, its fixed now if you want the lastest.

by Eco Master » Sat Dec 03, 2005

Thats it Issa I'm gonna shoot you for making me have to upgrade netframework or whatever.

DARN YOU ISSA!!!

by Eco Master » Sat Dec 03, 2005

K i'll get 75 right now and play it and ill be back later.

by Issa » Fri Dec 02, 2005

Fixed this issue with chicken catching forfiets in build 80. In the code if the battle ended and your chicken was still alive you got the chicken, added code to check if the other chicken is alive or not too.

by Issa » Tue Nov 22, 2005

K I'll look into that and fix it.

by Eco Master » Tue Nov 22, 2005

Can't remember if I told you, but when fight-catching a chicken, if you accept and forfeit, you get the chicken.

by Eco Master » Wed Nov 16, 2005

ok then, the games going just fine. Except one time an error came up, but i don't remember what it said. Didn't do anything to the game though, so nothing to worry about.

...or is it? Lol.

by Issa » Tue Nov 15, 2005

thats not a bug, I just didnt finish music

Post all Bugs Here!

by Eco Master » Tue Nov 15, 2005

Yep, so we don't get anymore topics that usually have a little error in them.

1) Not sure if this was intentional, but the water music started playing when i was in the desert.

And that's all for now!

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